Star Cruiser is a game of starship combat in the 24th century. It can be used as an addition to GDW’s RPG Traveller: or as a stand alone boardgame. Earle Durboraw’s AD–Earthspace, Peter Engebos T’Sarith’s Page was permanently lost, as it went down before the Wayback Engine was. Traveller Kennedy WIP IIIn “Traveller “. AD: Clarke Class Explorer Plans (WIP) Part IIIn “Traveller “. AD out soon and.

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You are invited to join Mission Arcturus and to explore what’s left of the human research station between the battle fleets.

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Are the Kafers necessarily our implacable enemies, or can better understanding bring peace to both species? I included Marines, but limited their number to the lift capabilities of a ship’s small craft, with additional troops being lumped together as Transport.

Every planet has its own unique character. I thought they were aiming at “modern naval task force” size. Perhaps one of the best alien species ever created for an RPG, the Kafers are truly alien, with a unique physiology, psychology and society.


Invaluable if you are running a Kafer War campaign. While its leaders have bickered over protocol and jockeyed for command of the combined fleet, individual ship-crews have grown lax in performing practice exercises and routine duties. Early inKafer ships swarmed into the Eta Bootis system and, driving away the human space fleet, began an attack on the Eta Bootian colony world Aurore.

The Kafers were first encountered at Arcturus, and then their invasion fleet and invading armies struck Aurore. Having come to Kormoran for a peaceful break from Kafer fighting, the player characters find themselves cast into the thick of a mounting conflict with hordes of aliens who can throw spears through plate armor.


After payment is received and cleared, item s will ship days later I do try for next-day shipment. This is the location of the Kafers’ citadel base and the target of Operation Overlord.

Inferno’s surface is dotted with mines, factories, and weather stations built to withstand seismic stsr. One of the main parts of the drama in AD campaigns is the unfolding of these mysteries. The French Arm is the route along which the alien Kafer are pushing an aggressive invasion into human space. Defense was not a design consideration however, a glaring omission when a formation of Kafer Golf-class fighters is screaming toward your ship.

While you can’t judge a book by its cover, I DO judge a space or naval wargame by the complexity and record keeping inherent in its “ship data sheets. staar

Ships of the French Arm examines over forty ships which can be found in that region of human space. I’ve always thought that would be a good template for an SF game. Your options are limited, but you cruser back down from a challenge. With the information stag this book the referee can run an entire campaign based upon the Kafer invasion. Now, as the 24th century dawns on the human race, Commander Leopold Schmidt and his international crew of brave explorers: Extensive research and analysis has produced the most accurate star map ever made.

2300 AD Star Cruiser & Ships of the French Arm – GDW

Colonial defense is limited at best with a handful of patrol craft supported by planet- based fighters. The underground complex is mapped and detailed herein, and includes the Fleur-de-Lys nightclub and cruider the AmeriCo factory level. Aurore 2300ae a world Earthlike enough that humans can live and work in its temperate zone without being forced to resort to cumbersome survival gear or protective suits. With a small merchant fleet and colonies within areas 2300xd can count on French protection, the Japanese have localized their fleet into a few, strong squadrons.


The battle was close, but the major population centers held out. After Bayern’s aborted launch attempt inthe Astronomischen-Rechen Institut completed repair and redesign on its vital stutterwarp drive system, and the ship was then ready to set off again for the haunting star group.

A rich and coveted pocket cruisre stars lies a mere light-years away. Brewmiester 7 January at I am a troubleshooter.

Worked out well enough for us. In this way I was able to produce designs that were entirely consistent, and generate the statistics that I used to build the SNE versions. The American Arm has reached a dead end, further expansion along it impossible under available technology. Each is given splendid attention to detail, including a brief history and explanation of design, stat illustration of the vessel, and complete statistics of the design for immediate use with the game Star Cruiser.

Older titles, usually, perhaps OOP or relatively recent games which rapidly faded or are fading from view. From the great silted seas of Botany Bay to the Eber ruins of Beta Hydri, each of Earth’s colony worlds offers a wealth of unique characteristics for exploration and adventure.

I too really enjoyed the whole AD ‘hard sf’ setting, far more in fact than the actual Traveller game and its space opera style. When they did not return no one was too surprised. Along the way it treats each colony world in an individual chapter, explaining the particular effects of the invasion on that world.

Special attention is given to such ships as the Richelieu Cruizer Battleship and the recently upgraded Martel IIIbis Fighter, ships on the frontline against cduiser Kafer onslaught, being thoroughly tested by their alien opponents.

Game Systems Playable realism.